Sidechaining is a method utilized in audio engineering to scale back the amount of 1 observe (the sidechain) when one other observe (the important thing) reaches a sure threshold. That is generally used to create a pumping impact on the sidechain observe, making it sound as whether it is “pulsing” in time with the important thing observe.
Sidechaining can be utilized to create quite a lot of results, from refined ducking to aggressive pumping. It may also be used to create area in a combination by decreasing the amount of competing tracks when they don’t seem to be wanted. In FL Studio, sidechaining might be achieved utilizing the Fruity Limiter plugin.